Tento měsíc se na MFF se konal GameJAM, kde téměř 50 studentů a dalších účastníků vytvořilo kopici her. Může se na ně podívat zde itch.io/jam/gamedev-cuni-jam-2022 a pár fotek jak to na matfyzu vypadalo můžete zkouknout níže!
As every year, our students complete one task in a game design course. They have to create a video game in 25 hours using the Charles FMV Engine - The set of tools used to develop Attentat 1942 or Svoboda 1945. Here, you can see some of the the results 🙂
This content isn't available right now
When this happens, it's usually because the owner only shared it with a small group of people, changed who can see it or it's been deleted.
CZ & SK Game Jam 2021 organized by Gamedev Cuni Cz together with Game Developers Session, Bratislava Game Jam and Game Days Košice.
In occassion of our upcoming GDS Jam 2021 - CZ & SK Game Jam Grand Prix 2021 we are organizing a workshop on Unity and basics in programming - basically the starter-pack of knowledge you have to know to develop your first game.
We will be joined by our very own Ondřej Paška from Charles Games
This content isn't available right now
When this happens, it's usually because the owner only shared it with a small group of people, changed who can see it or it's been deleted.
Všichni jste tímto zváni 🙂Matematické problémy nematematiků: Procedurální generování obsahu ve videohrách
🗓️ středa 20. 10. v 17:30
▶️ youtu.be/yw9Mcfe6HqY
GDS Jam 2021 itch.io webpage kicked off! The jam will run 5.-7.11.
itch.io/jam/gds-jam-2021![]()
Art and more information coming next week but you should already reserve the date and join the Discord: discord.gg/XX6R3mRVyh
Join the Game Developers Session Discord Server!
discord.gg
Check out the Game Developers Session community on Discord - hang out with 491 other members and enjoy free voice and text chat.
Hello everyone! Indie Campus is organizing online Game Conference 14.-15.9. about Monetization and Retention.
In general, it will be about publishers, establishing your indie studio, community building and how to set up your studio to survive :).
Speakers seem very interesting and we have received free tickets for our students - just use the ticket code charles21 🙂
More info here: www.indiecampus.de
www.indiecampus.de
The Retention and Monetization Summit – powered by 4Players will provide assistance and suggestions on how to keep the focus on the game, while still creating the right environment as well as mindse...
Věděli jste, že GDC konference začíná ani ne za dva týdny 19.-23.7.? Tamní přednášky jsou jedny z nejlepších, co v oboru najdete. Letos je GDC plně virtuálně - pokud jste student, Asociace českých herních vývojářů nabízí možnost získat 5 lístků (standardně jsou za 1200 USD)
Pro více info koukněte zde (pozor, že deadline je 12.7.):
gda.cz/cs/gdc2021-vstupne-zdarma-studenti/?fbclid=IwAR2yXWdFtgvDNt3cDrdnXUJiN2n1zYaIZCPTzMxBVD23n...
Možnost pro pět studentů získat zdarma vstup na největší herní konferenci světa GDC 2021 – GDACZ
gda.cz
06 Čvc Asociace, Činnosti, Novinky Ve spolupráci s agenturou CzechInvest a Generálním konzulátem v Los Angeles se nám podařilo zajistit jedinečnou příležitost pro pětici studentů, který...
My name is Honza Holan and I am looking for test subjects for my experiment taking place this weekend. It's chance to contribute to science and play games at the same time! The game in question is our top-down shooter Silicomrades (store.steampowered.com/app/1172930/Silicomrades/) and I need your help with testing its onboarding as part of my master thesis. If you're willing to play it (which will take at max 1 hour considering all other activities like filling a few questionnaires along the way), please sign-up here: tinyurl.com/32kbapvb![]()
Thank you!
store.steampowered.com
The almighty Robo-Government of Lawtvia hereby forbids the game of Silicomrades to be played, as it portraits our beloved regime in an unflattering and often even mocking fashion. Taking effect immedi...
Just stumbled upon a recent interview with Richard Garfield (MtG, King of Tokyo, etc.), nice and insightful, can recommend to read on your launch pause. If in a rush, skip to the end to "advice for aspiring game designers" question: boardgamegeek.com/blogpost/116703/interview-richard-garfield-designer-magic-gatherin