Game Development Middleware (Winter 2016/17)

This page contains materials for the Game Development Middleware (NSWI160) course that is/has been taught during winter term of 2016/2017 at Charles University in Prague, Czech Republic. The course is/was backed up by Jakub Gemrot (gemrot@gamedev.cuni.cz).

Dates

Fridays 14:00, SW1

How to pass the practice

Create 4 games! Okey, may be only three…

  • Game 01 – Tower Defense – Flash (AS3) – PC, Android, Web
  • Game 02 – Break Out 3D – Unity3D – PC
  • Game 03 – Endless Racer – UE4 – PC

Labs

Slides are containing additional links 😉

Lab 09 – 13.1.2017

UE4 Part III – Slides (PDF)

  • Lights in UE4

Lab 08 – 6.1.2017

UE4 Part II – Slides (PDF)

  • Materials in UE4

Lab 07 – 16.12.2016

UE4 Part I – Slides (PDF)

  • UE4 Intro

Lab 06 – 9.12.2016

Unity Part III – Slides (PDF)

  • Unity UI

Lab 05 – 2.12.2016

  • Unity Part II – Slides (PDF)
    • MeshRenderer, Lighting, Physics (bouncing)

Lab 04 – 25.11.2016

  • Unity Part I – Slides (PDF)
    • GameObject and MonoBehavior

Lab 03 – 11.11.2016

  • Flash Part III – Slides (PDF)

Lab 02 – 21.10.2016

  • Flash Part II – Slides (PDF)

Lab 01 – 14.10.2016

  • Flash Part I – Slides (PDF)