This page contains materials for the Game Development Middleware (NSWI160) course that is/has been taught during winter term of 2016/2017 at Charles University in Prague, Czech Republic. The course is/was backed up by Jakub Gemrot (gemrot@gamedev.cuni.cz).
Dates
Fridays 14:00, SW1
How to pass the practice
Create 4 games! Okey, may be only three…
- Game 01 – Tower Defense – Flash (AS3) – PC, Android, Web
- Game 02 – Break Out 3D – Unity3D – PC
- Game 03 – Endless Racer – UE4 – PC
Labs
Slides are containing additional links 😉
Lab 09 – 13.1.2017
UE4 Part III – Slides (PDF)
- Lights in UE4
Lab 08 – 6.1.2017
UE4 Part II – Slides (PDF)
- Materials in UE4
Lab 07 – 16.12.2016
UE4 Part I – Slides (PDF)
- UE4 Intro
Lab 06 – 9.12.2016
Unity Part III – Slides (PDF)
- Unity UI
Lab 05 – 2.12.2016
- Unity Part II – Slides (PDF)
- MeshRenderer, Lighting, Physics (bouncing)
Lab 04 – 25.11.2016
- Unity Part I – Slides (PDF)
- GameObject and MonoBehavior
Lab 03 – 11.11.2016
- Flash Part III – Slides (PDF)
Lab 02 – 21.10.2016
- Flash Part II – Slides (PDF)
Lab 01 – 14.10.2016
- Flash Part I – Slides (PDF)