Contents
In this course, we will study human-like artificial agents, that is autonomous intelligent agents situated in a virtual environment similar to real world that act like humans. The course gives an overview of types of such agents and their architectures with the emphasis on the problem of action selection. The course also focuses on solving practical issues related to real-time and partially observable environments. The course is taught at MFF UK as NAIL068.
Permalink: http://bit.ly/mff-uk-hlaa-lecture-2018
This page is containing information about lectures, if you’re looking for labs info, visit Labs web page.
Dates (SIS)
Lectures: Tuesdays, 10:40, S4 (we start 20.2.2018)
Labs (two parallels): Mondays, 9:00, SW1 (we start 19.2.2018) and Tuesdays, 15:40, SW1 (we start 20.2.2018)
Plan & Slides
No. | Date | Topic | Lecturer | Slides |
1. | 20.2.2018 | Introduction | Cyril Brom, Jakub Gemrot | Lecture, Gardener Agent Rules, Labs Promo |
2. | 27.2.2018 | Reactive Planning – Part I | Jakub Gemrot | |
3. | 6.3.2018 | Reactive Planning – Part II | Jakub Gemrot | |
4. | 13.3.2018 | Reactive Planning – Part III | Jakub Gemrot | |
5. | 20.3.2017 | Reactive Planning – Neural networks for action selection | Cyril Brom | 2017 (old): NN Slides, BDI Slides |
6. | 27.3.2017 | Cancelled | ||
7. | 3.4.2018 | Spatial Awareness | Jakub Gemrot | Environment representation Steerings |
8. | 10.4.2018 | Ethologically inspired architectures for action selection I | Cyril Brom | 2017 (old): Ethology Slides I |
9. | 17.4.2018 | Ethologically inspired architectures for action selection II AI in Kingdome Come: Deliverance |
Cyril Brom | 2017 (old): Ethology Slides II (in Czech) |
10. | 24.4.2018 | Emotions for IVAs | Michal Bída | |
1.5.2018 | National holiday | |||
8.5.2018 | National holiday | |||
11. | 15.5.2018 | Steerings | Jakub Gemrot | |
12. | 22.5.2018 | Selected theses from the Seminar – Combat in Children of the Galaxy – PCG: Rogue-like Dungeon – DQN and Angry Birds – PCG: Endless runner games |
Pavel Šmejkal Ondřej Nepožítek Katya Nikonová Vojtěch Černý |
Combat in Children of the Galaxy PCG: Rogue-like Dungeon DQN and Angry Birds PCG: Endless runner games |
Exam
Exam for MFF UK Students
Exam for MFF UK students is highly practical. There will be no oral examination (unless you want it as ‘extra’) but you will have to create either a team-oriented behavior either for Pogamut 3 bots or a behavior for a NOTA robot squad. Details are available at Labs webpage.
Exam for FF UK Students
Exams for New Media Studies students: Action-selection for virtual characters: finite state machines, if-then rules, behavior trees. Navigation: A* (basic principles), steering rules, terrain representation.
Creating a 2-5 min machinima, preferably using Storyfactory tool.
Experiment (for both MFF & FF UK students)
The experiment is mandatory only for Czech-speaking students.
- Please, make sure Java is installed at your system
- Ensure that you have at least 45 minutes of time (without interrupts)
- Open the link of the Experiment
- Follow the steps in there
- In the end, send an email to Vojtěch Černý (woitee@gmail.com) informing him that you have finished the experiment and watch out for the confirmations
Deadline: 18.5.2018
Slides Archive (2010-2015)
- Introduction (in Czech)
- Reactive planning, If-then rules, Finite state machines, POSH (updated 130227)
- Pathfinding (in Czech)
- Steering (updated spring 2012)
- Creatures, neural networks, evolutionary algorithms
- Tyrrell (free-flow hierarchy)
- Computational ethology (in Czech)
- Fuzzy approach, emotions (Champandard)
- Belief Desire Intention
- Representation – logic, RETE, affordances, deictic representation
- Agents vs. Animats, Wooldridge, FIPA, speech acts
- Soar intro
- Storytelling intro
- Spatial memory & psychological experiments (updated 130425)
- Slides on emotions (2007, in Czech)