This course is primarily focused on the basics of game design. Secondarily, we will discuss recent developments in the video game market in relation to game design.
News
Follow the appropriate channel at Gamedev Discord!
https://discord.gg/qf2cBTM
or contact me via email kolek@ksvi.mff.cuni.cz
Dates
Lectures: Fridays, 10:40 room S6
Labs: Fridays, 11:30 room S6
All the lectures and labs will happen physically.
Evaluation
Grades
To be able to attend the exam (=receive your course credit), you have to have at least 85 points from the assignments & attendance.
Then, you can get 30 points for the exam.
Grade A 115+ points
Grade B 114 – 106 points
Grade C 105 – 95 points
How to get points?
1) 26 points for your participation on our lectures/seminars
2) up to 75 points for your assignments and developed games
Assignments
Practical part of this course consist of 10 assignments that we will work on after each class. Their full content will be shared via email after each lecture.
Exam
Oral exam for 25 minutes. I will ask you about three concepts from the lectures and labs and we will talk about them + additional related questions
Lectures + Labs
Lectures/labs are happening physically.
Ask your questions during the lecture or anytime on our Discord channel.
After each lecture, you will receive the presentation
Lectures Schedule
No. | Date | Topic | |
1. | 7.10.2022 | Introduction to the course
+Game design basics |
|
2. | 14.10.2022 | Workshop – Card Iteration | |
3. | 21.10.2022 | Concept development
Experience in game design |
|
4. | 4.11.2022 | GDD + Prototyping
Intro to Narrative |
|
5. | 11.11.2022 | Storytelling and tools to create stories
Story worlds |
|
6. | 18.11.2022 | Charles FMV Engine (guest lecture) | |
7. | 25.11. 2022 | Consultation weeks (individual online consultations) | |
8. | 2.12.2022 | Game Feel | |
9. | 9.12.2022 | Presentations of your FMV games | |
10. | 16.12.2022 | Level Design lecture (guest lecture) | |
11. | 6.1.2023 | Current trends on the video game market | |
bonus | Cursed game design problems | ||