Contents
This course is primarily focused on the basics of game design and secondarily we will discuss recent developments in the video game market in relation to game design.
News
Follow the appropriate channel at Gamedev Discord!
https://discord.gg/c49DHBJ
or contact me via email kolek@ksvi.mff.cuni.cz
Dates
Lectures: Fridays, 12:20, online (we start 9.10.2020)
Labs: Fridays, 13:10, online (we start 9.10.2020)
All the lectures and labs will happen online, I will send you appropriate links every week before the lecture. The lectures will be recorded and shared with you through emails.
Evaluation
Points
To be able to attend the exam, you have to have at least 60 points from the assignments and the attendance. Then, you can get 40 points for the exam.
Grade A 100 – 91 points
Grade B 90 – 81 points
Grade C 71 – 80 points
Assignments
1) 9 small assignments, each for 3 points
2) 2 large assignments, each for 15 points
3) 11 lesson participation, each for 1 point (based on our collaborative doc)
Exam
Oral exam for 25 minutes. I will ask you about two concepts from the section “concepts to remember” and we will talk about them + additional related questions.
Lectures + Labs
Lectures are happening through Zoom. During the lecture, we will usually also do some quick collaboration in the shared documents or I will send you some materials, so be ready for that (device-wise).
Ask your questions during the lecture or anytime on our Discord channel.
After each lecture, I will send you a quick summary.
Lectures Schedule
No. | Date | Topic | Concepts to remember |
1. | 9.10.2020 | Who is a game designer
+ Playcentric paradigm |
|
2. | 16.10.2020 | Games as experience
+ Formal Aspects of Games |
|
3. | 23.10.2020 | What are games and
why it is important? |
|
4. | 6.11.2020 | Game design document
and Structure of Games |
|
5. | 13.11.2020 | Cursed Game design problems |
|
6. | 20.11.2020 . | Dramatic elements
of video games |
|
7. | 27.11.2020 | Create your own
FMV video game |
|
8. | 4.12.2020 | History of Video Games
(pre-recorded talk) |
|
9. | 11.12.2020 | Multiplatform development
+ current trends |
|
10. | 18.12.2020 | Case studies
(pre-recorded videos) |
|
11. | 8.1.2021 | Data-Driven Game design |
|
Assignments
The practical part of your labs are assignments for each lecture.
You are expected to deliver assignments via email to get the expected amount of points. Requirements and specification for all assignments will be send to you after each lecture with deadlines.
List of Assignments
Assignment 1 – Game Walkthrough comparison with a friend
Assignment 2 – Matching games to definitions
Assignment 3 – Solitaire Game
Assignment 4 – Favorite game on One Page Design
Assignment 5 – Comparison of Narratives in the chosen games
Assignment 6 – Chapter reading + Unity preparation
Assignment 7 – Game in the Charles Engine
Assignment 8 – Analyzing older game
Assignment 9 – Procedural rhetoric – game analysis
Assignment 10 – Questions related to provided videos