This course is oriented on practical game development in Unity. The course is taught at MFF UK as NCGD008.
News
Follow the appropriate channel at Gamedev Discord!
https://discord.gg/c49DHBJ
Dates
Course Requirements
You are expected to deliver a Unity game playable on Windows and Android. More info can be found HERE.
Labs
You can watch the recording from the previous year.
Labs Schedule
No. | Date | Topic | Content | Resources |
1. | 5.10. 2023 | Introduction | Unity basics, GO, SO, MonoBehaviour, Prefab | SLIDES |
2. | 12.10. 2023 | Basic 2D game | 2D setup, Input, Camera, Sprites, Tilemaps | SLIDES, GIT-AFTER |
3. | 19.10. 2023 | UI Part 1 | Unity UI, IMGUI | SLIDES, GIT-BEFORE |
4. | 26.10. 2023 | UI Part 2 | Unity UI, Incremental Clicker, UI Toolkit | SLIDES |
5 |
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6. | 9.11. 2023 | Tweening | DOTween plugin for tweening, Animation Curves | SLIDES, GIT-BEFORE, GIT-AFTER |
7. | 16.11. 2023 | Physics | Rigidbodies, Colliders, Effectors | SLIDES |
8. | 23.11. 2023 | Prototyping | Prototyping process, Figma, Asset Store, Polishing | SLIDES |
9. | 30.11. 2023 | Editor extensions | 3D animation + Editor extensions basics | SLIDES, GIT-BEFORE |
10. | 7.12. 2023 | Editor extensions 2 | Custom PropertyDrawers, Inspectors, Windows | SLIDES, GIT-AFTER |
11. | 14.12. 2023 | Rendering | Rendering Pipelines overview, shaders overview | SLIDES, GIT-BEFORE, GIT-AFTER |
12. | 4.1. 2024 | Miscellaneous topics | Asset Bundles, Addressables, Android development | SLIDES |
13. | 11.1. 2024 | Navigation/Performance | Meshes, NavMesh, Pathfinding, Profiler, Job System, DOTS, ECS, Burst | SLIDES |