Contents
This page contains materials for the Game Development Middleware (NSWI160) course that is/has been taught during winter term of 2017/2018 at Charles University in Prague, Czech Republic. The course is/was backed up by Jakub Gemrot (gemrot@gamedev.cuni.cz).
Permalink: http://bit.ly/mff-uk-gdmw-2017
Dates
Mondays 9:00, SW1
How to pass the practice
Create 3 games!
Each game has “baseline” requirements and “advanced” requirements. You must pick one game and implement both baseline and advanced requirements. The rest of games must meet baseline only (at least ;-).
- Game 01 – Tower Defense – Flash (AS3) – PC, Android, Web
- Game 02 – Break Out 3D – Unity3D – PC, Web
- Game 03 – Endless Racer/Runner – UE4 – PC
Labs
Slides are containing additional links 😉
Lab 12 – 8.1.2018
- Cancelled, I’m off to France, sorry!
Lab 11 – 18.12.2017
Lab 10 – 11.12.2017
Lab 09 – 4.12.2017
- UE4 – Part II by Radek Píbil, Grip Digital s.r.o. (Notes, Project), Radek’s slides
Lab 08 – 27.11.2017
Lab 07 – 20.11.2017
- Unity3D – Part III
Lab 06 – 13.11.2017
Lab 05 – 6.11.2017
- Unity3D – Part I (Slides)
Lab 04 – 23.10.2017
Lab 03 – 16.10.2017
Lab 02 – 9.10.2017
- ActionScript 3 – Part I (01 – Theory, 02 – Practice)
- Steps for AS3 in IntelliJ Idea
Lab 01 – 2.10.2017
- Introductory session