This page contains details about Seminar on Computer Games Development (NSWI158) that has been organized during summer semester of 2017/2018 at Charles University in Prague, Czech Republic. The seminar is/was organized by Jakub Gemrot (gemrot@gamedev.cuni.cz).
The seminar is filled with 3h workshops focusing on various skills/tools that helps with game development. Workshops are always backed by skilled people outside of the faculty to promote networking (workshops are great informal places where you can chat with people involved with actual gamedev).
Seminars will also be public – but they will be of a limited capacity. If you sign up for the seminar, you ensure that you book your seat 😉
Permalink: http://bit.ly/mff-uk-gamedev-seminar-2018-st
Dates
Usually Fridays 15:40-18:50 at SW1 … and then … beer time! I mean Q&A 🙂
Seminar Terms
You must attend at least 4 out of 6 workshops organized during the seminar. Each workshop is targeted to gain elementary proficiency in some game development area and/or some tool in particular.
Seminar Workshops Schedule
Date | Time | Room | Presenter | Affiliation | Topic | Tool | Notes / Materials |
2.3.2018 | 15:40-18:50 | SW1 | Michael Lekovski | I3CZ, former 2K Czech | Level Design | Kodu | Notes (GDrive) |
16.3.2018 | 15:40-18:50 | SW1 | David Sedláček | CTU Prague, DCGI | 3D Modeling and Texturing | Blender | |
30.3.2018 | Easter holidays | ||||||
13.4.2018 | 15:40-18:50 | SW1 | Jan ‘Split’ Ilavský | Hyperbolic Magnetism | Shaders in Unity | Unity | Split’s Unity Shader Cheatsheet |
4.5.2018 | 15:40-18:50 | SW1 | Ondřej Plíva | Black Eagle Games | 2D Skeletal Animation | Dragon Bones | |
11.5.2018 | 15:40-18:50 | SW1 | Adam Sporka | CTU Prague, Warhorse studios | Chiptone music composition | VCVRack, Pico-8 | Slides |
25.5.2018 | 15:40-18:50 | SW1 | Jana ‘Yuffie’ Kiliánová | Independent Artist | Pixel Art | GIMP, Aseprite |