Seminar on Human-like Artificial Agents (Summer 2017/18)

This page contains presentations for Seminar on Human-like Artificial Agents (NAIL082) course that is/has been taught during summer semester of 2017/2018 at Charles University in Prague, Czech Republic. The seminar is/was backed up by Cyril Brom and Jakub Gemrot (gemrot@gamedev.cuni.cz).

Permalink: http://bit.ly/mff-uk-hla-seminar-2018-st

History: 2016 Winter, 2017 Summer, 2017 Winter


Dates (SIS)

Mondays, 17:20, S6


Seminar Terms

  • You must attend the seminar regularly
    • If you’re late (more than 5 minutes) and you have not excused one day prior to the seminar, you will have to buy 1l of juice / handful of candies for the rest of us as compensation 😉
  • You must give at least one presentation on a chosen topic
    • Typically your bachelor/master thesis
  • You must act as an opponent for one presentation
  • If the need arises, you will have to participate in some experiment (e.g., evaluating software or project of your colleague)

Presentations Schedule

Date Presenter Type Presentation Opponent
12.3.2018 Seminar canceled
Department presentations at S3
19.3.2018 no presentations
26.3.2018 Seminar canceled
2.4.2018 Seminar cancelled
Easter
9.4.2018 Ondřej Nepožítek PCG: Dungeons generator Jan Palášek
9.4.2018 Jan Palášek Warlight & AI Ondřej Nepožítek
9.4.2018 Martin Červeň Go on Non-standard Topologies
9.4.2018 Tereza Kotěšovcová VR for Psychological Experiment Adrián Kormoš
16.4.2018 Pavel Šmejkal MCTS for Children of the Galaxy Combat Lubomír Ohman
16.4.2018 Kamil Závorka Spelunky AI Šimon Stachura
16.4.2018 Denis Šianov NeuroTank Jan Vegricht
23.4.2018 Lubomír Ohman Security Game Hynek Schlindenbuch
23.4.2018 Katya Nikonová Angry Birds AI Michal Fibich
23.4.2018 Šimon Stachura Hearthstone Deck Creator Kamil Závorka
23.4.2018 Adrián Kormoš Tower Defense Kit for Unity Tereza Kotěšovcová
30.4.2018 Seminar cancelled
7.5.2018 Seminar cancelled
11.5.2018 Submission of Master theses
14.5.2018 Michal Fibich MMORTS  Radim Bufka
14.5.2018 Hynek Schlindenbuch Deepstack for General Game Playing Pavel Šmejkal
18.5.2018 Submission of Bachelor theses
21.5.2018 Radim Bufka Behavior Design Language
21.5.2018 František Dostál SCBW Opening Generator Denis Šianov

https://gamedev.cuni.cz/wp-content/uploads/2018/10/logolink_OP_VVV_hor_barva_eng.jpg