- Courses History
- Courses 2014-2015
- Courses 2013-2014
- Courses 2015-2016
- Courses 2016-2017
- Computer Games Development (Winter 2016/17)
- Game Development Middleware (Winter 2016/17)
- Labs for Artificial Intelligence 1 (Winter 2016/17)
- Seminar on Human-like Artificial Agents (Winter 2016/17)
- Human-like Artificial Agents (Summer 2016/2017)
- Computer Graphics for Computer Games (Summer 2016/17)
- Seminar on Human-like Artificial Agents (Summer 2016/17)
- Courses 2017-2018
- Computer Games Development (Winter 2017/18)
- Game Development Middleware (Winter 2017/18)
- Labs for Artificial Intelligence 1 (Winter 2017/18)
- Seminar on Human-like Artificial Agents (Winter 2017/18)
- Human-like Artificial Agents (Summer 2017/2018)
- Labs for Human-like Artificial Agents (Summer 2017/18)
- Computer Graphics for Computer Games (Summer 2017/18)
- Seminar on Human-like Artificial Agents (Summer 2017/18)
- Seminar on Computer Games Development (Summer 2017/18)
- Seminar on Computer Games Development (Summer 2017/18)
- Courses 2018-2019
- Computer Games Development (Winter 2018/19)
- Game Development Middleware (Winter 2018/19)
- Seminar on Human-like Artificial Agents (Winter 2018/19)
- Seminar on Computer Games Development (Winter 2018/19)
- Labs for Human-like Artificial Agents (Summer 2018/19)
- Human-like Artificial Agents (Summer 2018/19)
- Computer Graphics for Computer Games (Summer 2018/19)
- Seminar on Human-like Artificial Agents (Summer 2018/19)
- Seminar on Computer Games Development (Summer 2018/19)
- Computer Games Development (Winter 2019/20)
- Courses 2019-2020
- Game Development Middleware (Winter 2019/20)
- Adaptive Music and Interactive Audio (Winter 2019/20)
- Seminar on Human-like Artificial Agents (Winter 2019/20)
- Seminar on Human-like Artificial Agents (Summer 2019/20)
- Procedural Content Generation in Computer Games (Summer 2019/20)
- Human-like Artificial Agents (Summer 2019/20)
- Labs for Programming 2 (Summer 2019/20)
- Labs for Human-like Artificial Agents (Summer 2019/20)
- Computer Graphics for Computer Games (Summer 2019/20)
- Courses 2020-2021
- Gameplay Programming (Winter 2020/21)
- Adaptive Music and Interactive Audio (Winter 2020/21)
- Seminar on Human-like Artificial Agents (Winter 2020/21)
- Procedural Content Generation in Computer Games (Summer 2020/21)
- Computer Games Development (Summer 2020/2021)
- Introduction to Game Design (Winter 2020/21)
- Seminar on Human-like Artificial Agents (Summer 2020/21)
- Human-like Artificial Agents (Summer 2020/21)
- Labs for Programming 2 (Summer 2020/21)
- Computer Graphics for Computer Games (Summer 2020/21)
- Labs for Human-like Artificial Agents (Summer 2020/21)
- Introduction to Game Development (Summer 2020/21)
- Procedural Content Generation in Computer Games (Summer 2021/22)
- 2021-2022
- Gameplay Programming (Winter 2021/22)
- Practical Course on Managed Game Development (Winter 2021/22)
- Introduction to Game Design (Winter 2021/22)
- Game User Experience (Winter 2021/22)
- Seminar on Human-like Artificial Agents (Winter 2021/22)
- Seminar on Human-like Artificial Agents (Summer 2021/22)
- Computer Games Development (Summer 2021/2022)
- Human-like Artificial Agents (Summer 2021/22)
- Computer Graphics for Computer Games (Summer 2021/22)
- Labs for Human-like Artificial Agents (Summer 2021/22)
- Introduction to Game Development (Summer 2021/22)
- Artificial Intelligence for Computer Games (Winter 2021/22)
- Courses 2022-2023
- Artificial Intelligence for Computer Games (Winter 2022/23)
- Gameplay Programming (Winter 2022/23)
- Practical Course on Managed Game Development (Winter 2022/23)
- Seminar on Human-like Artificial Agents (Winter 2022/23)
- Computer Games Development (Summer 2022/2023)
- Introduction to Game Development (Summer 2022/23)
- Seminar on Computer Games Development (Summer 2022/23)
- Human-like Artificial Agents (Summer 2022/23)
- Labs for Human-like Artificial Agents (Summer 2022/23)
- Procedural Content Generation in Computer Games (Summer 2022/23)
- Seminar on Human-like Artificial Agents (Summer 2022/23)
- Courses 2023-2024
- Gameplay Programming (Winter 2023/24)
- Game User Experience (Winter 2023/2024)
- Artificial Intelligence for Computer Games (Winter 2023/24)
- Seminar on Human-like Artificial Agents (Winter 2023/24)
- Practical Course on Managed Game Development (Winter 2023/24)
- Human-like Artificial Agents (Summer 2023/24)
- Labs for Human-like Artificial Agents (Summer 2023/24)
- Computer Graphics for Computer Games (Summer 2023/24)
- Computer Games Development (Summer 2023/2024)
- Introduction to Game Development (Summer 2023/24)
- Procedural Content Generation in Computer Games (Summer 2023/24)
- Seminar on Human-like Artificial Agents (Summer 2023/24)
- Courses 2024-2025
- GameDev Fields